Beyond OOP: A Journey From Cache Misses to MASS Hits
21 October 2025
I’m very happy to be a part of this year’s JetBrains GameDev Day. I’ve been using their software for a very long time, so contributing a small part of my gratitude during this event was very gratifying. As part of the event itself, I decided to talk again about data-driven development. Since the previous event I participated in was primarily aimed at the Polish community, I decided it was a good opportunity to expand on the topic.